Each tribe is assigned a rank based on the number of players within the tribe. Gaining tribe members will be reflected instantly, but removing a tribe member will take 24 hours to update. A tribe rank will be reflected in chat by a unique colour and grants bonus multiplier.
Solo, duo and trio tribes must have been established for at least 24 hours to gain the bonus. The base rates are multiplied with the bonus.
The harvest multiplier setting also applies to loot from boxes and kits
Example: (Harvesting) 2.5 x 2 (Multiplier) = 5 Harvesting
/tribetime - Check time for current tribe status
/triberank - display current tribe rank info
|Max Players in Tribe
|Max Players in Tribe
||Titan Structure Damage
||Turret Filler Range
||Advanced Starter Kit
||Solo Farm Mod
24 / 7 (Always allowed)
New players who join the server after 72 hours after wipe, get 72 hours of structure protection in ORP-Range. Check the remaining time with /pve
Offline Protection Setting
50% dmg taken and 2x turret damage
ORP may not be used in any restricted area! Enabling ORP in these locations will result in it being removed and you will be subject to a Punish Rank
|/setorp < name >
||sets orp to current player location.
||Shows your orp range
||shows orp range
|/removeorp < name >
Adjusts the Turret Damage based off the number of players attacking compared to how many are defending.
If a tribe member of the defending tribe logs out the defender count will remain the same. However, if more members log on or an alliance member is detected within range the count increases. If no PvP activity is detected within 30 minutes the defender count will decrease.
The number of attackers is based on range and updates at set intervals.
Turret Damage Example:
Tribe A = 4 people
Tribe B = 2 people
Tribe A attacks Tribe B with 4 people. Turret Damage = 150%
Tribe A withdraws a member and it becomes 3 vs 2. Turret Damage = 125%
Tribe A withdraws another member making it 2 v 2. Turret Damage = 100%
Road to Alpha [TEK Engrams]
Solo – Trio tribes have the possibility to unlock tek engrams by completing the Road to Alpha Achievement.
Use the chat command /achievements in-game to check your progress.
Please note: if your tribe size is higher than Trio the progress for Road to Alpha will continue, however, you will not unlock the engrams. Once an achievement has been completed, it cannot be reset.
|Road to Alpha I
||24h PlayTime, Kill 1000 wild dinos, 3 Player Kills
||Tek Replicator, Tek Gloves, Tek Shirt, Tek Boots, TekPants, Tek Helmet
|Road to Alpha II
||Kill 4000 Wild dinos, 5 Tamed Dino kills
||Tek Generator, Tek Trough, Tek Gate_Large, Tek Gateframe Large, TekWall Sloped Left, TekWall Sloped Left, TekCatwalk, Tek Gate, Tek Gateframe
|Road to Alpha III
||Kill 7500 wild dinos and 10 Tamed dino kills
||Tek Transmitter, Tek Door, Tek Gate Large, Tek Wall With Door, Tek Gateframe, Tek Fence Foundation, Tek Shield, Tek Foundation, Tek CeilingWithTrapdoor, Tek Ladder, Tek Pillar
|Road to Alpha IV
||20 Tamed Dino Kills, 10500 wild dinos Kill, 10 Player Kills
||Tek Railing, Tek Ramp, Tek Stairs, Tek Trapdoor, Tek Wall, Tek Window, Tek WallWithWindow, Tek Teleporter, Turret Tek,
|Road to Alpha V
||15 player kills, 15000 wild dino kills
||Tek Vacuum Compartment, Tek Vacuum Compartment Moonpool, Tek Bed, Tek Light, Tek Megalodon Saddle, Tek Window, Tek Rifle, Tek
|Road to Alpha VI
||30 tamed dino kills, 25000 wild dino kills, 20 Player Kills
||Tek RockDrake Saddle, Tek Mosa Saddle, Tek Tapejera Saddle, Tek Cloning Chamber, Tek Space Whale Saddle ,Tek Sniper
|Road to Alpha VII
||50 tamed dino kills, 100 tamed dino, Kill 35000 wild dinos
||Tek Alarm, Tek Claws
|Road to Alpha VIII
||60 Tamed dino Kills, 30 Player Kills,200 tamed dinos, 4 day playtime
||Tek Hover, Tek Shoulder Cannon
|Road to Alpha IX
||40 Player Kills, 80 Tamed dino Kills,50000 wild dino kills, 7 day playtime
|| Tek Cruise Missile, Tek Grenade Launcher, 20000 Points
Tribe Ranks are assigned based on the number of players within a tribe. Recruiting new members will be updated instantly but removing a player from the tribe will take 24 hours to update. Tribe Rank will be reflected in chat by a unique colour and name tag.
Bonus multiplayers are calculated by the size of a tribe and are multiplied by the server rates.
Additionally, the harvest multiplayer setting is applied to loot from boxes and kits.
Example: Server Rates (x5), Tribe Multiplier (x1.5) = 5 x 1.5 = x7.5
Anti Structure Damage
We use a private plugin which prevents specific creatures from causing structure damage to smaller tribes.
All Titan Typs Protection: Solo and Duo
Remember that smaller tribes can cause damage to larger tribes.
Engaging in any PvP activity will incur a PvP cooldown which will be displayed in-game and notify you of the remaining time until it ends. While PvP cooldown is active certain PvE functions are disabled, such as, popcorning items, using commands to fill turrets, suicide and disabled features like the S+ Omni tool to stop items being pulled. See below for a full list of disabled features.
- Popcorning Items
- Structure pickup
B Nanny enabled = 100% imprint
We use a plugin which allows us to set custom imprint intervals and bonus for each creature.
- Dinos will no longer want to walk for imprints.
- Dinos don't want to have special food (ex. Wyvern Milk)
- Imprint interval timer for all Dinos on 30min
- Increase Imprint Bonus Stats by 20%
- Custom Imprint amount for Dinos (ex. Giga only need 6 imprint for 100%)
Raid Warnings & Tribe Log Relay
Ability to send a Discord warning message to players as their in-game structures are under attack. (only warns when they are offline and in private discord message)
Tribe owners can have in-game tribe log events forwarded to a discord channel of their choosing. Also gives server admins the ability to log all tribe activity to a private admin discord channel.
/TLR - Sets a discord webhook for the tribe. (only for Tribe Owner)
Example: "/tlr https://discordapp.com/api/webhooks/315979965489115181/mu2vzlrztppeurhneyPu0XfytYlEVj781YV"
Floating Damage Text
Our PvP servers have a custom plugin to enable Damage Numbers which are only seen by members of their own tribe. Command: /dmg
Custom Exploit Fix
Climbing Pick Mesh Prevention
Prevent C4 from being placed within 3 foundations of friendly structures to either prevent self harm or prevent raiding exploits with platform dinos using tunnels to detonate C4 on enemy structures.Auto Destroy glitched fertilized eggs from dedicated storage/transfer tools. (AKA Level 1 Eggs)
Prevent Grapple SlingShot: Will force the crossbow to be unequipped preveting the exploit. Will not force unequip when using spacebar to cut the line and leap though.
Further restrict structure placement range with X foundations of enemy structures (e.g Sleeping Beds).
Control platform structure counts per platform blueprint. Prevent cyropod glitches when teleporting.
Tribute Dino Downloads prevented when Mission is active.
Removed Boss Arena cheese techniques - No grappling in boss arena. Prevent certain dinos from being used and deal with the dinos in multiple ways.
Buffs and Improvements
Woolly Rhino increase damage and resistance by 50%
Custom Nerfs and Caps
Saddle Armour Clamp: 124% / 99.2%
Weapon Clamp: 332.5%
Flamethrower: Set damage for ‘Enflamed’-Debuff to 4% per tick (Default 8%)
Prevent Tek Dino Breeding resource farms.
Element harvesting on Genesis, Crystal Isles and Extinction nerfed by 40%
Managarmr breath damage to player reduced by 50%
Cryopods: Adjust the amount of damage a creature does, for a period of time, after it has been released from a cryopod
- Duration: 10 seconds
- Outgoing Damage Multiplier: 99% damage removed
- Outgoing Damage Multiplier Percent: 30% more damage
Auto Destroy Beaver Dams after leaving the inventory after 120 seconds
All Dinos that are listed are disabled for taming and will be unlocked 48 hours after server wipe.
- Crystal Wyverns
- Snow Owl
- All Titan Typs